Applications open soon for Cohort 1 · 30 online seats

Curriculum

The work around the code, taught through repetition.

The curriculum is structured around the skills students usually only learn after their first real engineering role.

Software code on a development screen

What the simulation trains

Production fluency

Students know concepts but have rarely forked a repo, branched, resolved conflicts, or opened reviewed pull requests.

Every feature ships through branches, pull requests, review, and a shared evolving codebase.

Teamwork and org skills

Most academic work is solo or ad-hoc, with little exposure to standups, reviews, or team agreements.

Participants work in squads of three inside two product teams with shared rituals and review etiquette.

Product thinking

Assignments are usually well-specified; real engineering starts with ambiguity.

Feature requests are deliberately vague, so squads must write specs and defend scope.

Knowing what to build

AI makes code output easier, but judgment about what should exist is still scarce.

Squads build competing solutions, and the strongest pull request becomes the product baseline.

Scalability

Students rarely see correctness under load, profiling, or traffic spikes.

Synthetic B2C traffic exposes bottlenecks and turns performance into a visible engineering problem.

Security

Threat models often remain theoretical and disconnected from a running product.

Simulated attacks force detection, response, hardening, and post-incident learning.

The feature request cycle

01

Vague feature request

02

Squad writes spec

03

Branch and build

04

Open pull request

05

Review and judge

06

Best PR merges

12-week program arc

Week 1

Onboarding

Tooling, Git workflow, squad formation, codebase orientation, and rules of engagement.

Weeks 2-4

Foundations

Gentle feature cycles, spec writing, reviews, and baseline production habits.

Weeks 5-8

Acceleration

Tighter cycles, cross-squad integration, early traffic simulations, and first hardening work.

Weeks 9-11

Hardening

Sustained load, attack simulations, performance fixes, and product feature-complete discipline.

Week 12

Launch

A real B2C product goes live with paid acquisition, monitoring, feedback, and retrospective.